Thursday, 2 July 2015

Captain's Log - Episode 5

Having several hundred matches under my belt I have a firm grasp of the game now.

Certain maps need to be played in certain ways. Ships need to be played correctly. Teams who work together (and work to their ship strengths) really stand out and just dominate a match. Fulfilling your ship roles are crucial.

Currently I drive a tier 8 BB (Bayern). In terms of size, it's more compact than previous tiers and, therefore, it's easier to evade shells from other BB's when at range.

I've learned to appreciate that you need to stick with your team and focus fire more so than before, as BB's don't perform as well on their own.To win battles you must reduce the enemy's offensive capability one ship at a time while keeping your ships in tact.

As most battles progress, picking the right target and picking the right time to strike is vital, asking myself:

  • Is this target really worth attacking? Do I have an opportunity to break apart the enemy formation? Will I attract too much aggro and get sunk? Am I correctly positioned?
  • Am I able to attack without being attacked? (am I scouted?) Can I retreat? Do I have back-up or not?
The play style of NF2 strongly encourages captains to stay with their team mates. The majority of battles can be won with superior numbers. BB's have lots of DP, but that can vanish if you get torpedoed, or shelled by the combined fire of multiple CA's/ BB's

BB's are vulnerable because of their slower speeds (when heavily armoured), slower turn rate and long reload times. However, get several of them together firing at one target and they will quickly devour it. 

The game is still fun and yet frustrating at the same time, as is the case in most random match made scenarios.






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